Call of the Damned (3 Source Points): Rifts to the afterlife appear sporadically on the ground, causing souls of the damned to return to reality.Malefic Discharge: Discharge volatile jolts of energy, striking all enemies around you, dealing Physical Damage. Enemies are afflicted with Perish for 2 turns, reducing Physical Resistance and Damage by 20%. Allies are forced to become Mordant for 2 turns, gaining Intelligence and AP each turn at the cost of Constitution. Rite of the Lich: Shoot forth lifeforce, bouncing to nearby characters.Annhiliating Purge (2 Source Points): Condemn enemies in target area to suffer, dealing Physical damage and also removing all stacks of Agony, dealing additional Piercing damage based on the number of stacks removed this way.Enemies caught inside are afflicted with Wither and Dread. Dome of the Weak: Conjure a mystical dome from the beyond.Soul Ripper: Steal the soul from target corpse to gain Ascended, decreasing the cost of Source skills by 1.Merciful Resurrection: Take pity on the soul of a fallen ally, resurrecting them at target location with 50% HP.Upon explosion, the target will take a large amount of Piercing damage and will gain five stacks of Agony. Whilst seeded, target's Piercing Resistance is reduced. Seed of Malice (1 Source Point): Terrify the target and embed a seed which will explode after 3 turns.Then, if the target has three or more stacks of agony, they are afflicted with Perish, reducing their Damage and Physical Resistance. Cruel Intent: Deals Physical Damage to target enemy and applies a stack of Agony.Conduit of the Cruel: Direct a wicked soul to the target which forks to nearby enemies, dealing Physical damage.Pact of the Seer: Sacrifice Damage to gain Prophet, increasing your range by 3m.Pact of the Immortal: Sacrifice Accuracy to gain Eternal, preventing you from dying.Pact of the Parched: Sacrifice Wits to gain Lifedrain, healing you for 75% of non-DoT damage dealt to vitality.Bonechill: Breathe a chilling blast, dealing Physical Damage to enemies in target area, applying a stack of Agony.Ethereal is not broken by casting spells or taking damage. Ethereal Veil: Dip into the afterlife to become Ethereal, turning yourself invisible and gaining Ghostwalk, allowing you to ignore ground surfaces whilst in-motion.Soul Pierce: Fire a powerful bolt of energy, which travels through and deals Piercing damage to all enemies in its wake.Corruption: Conjure a wicked blast, dealing Physical damage to enemies in target area.Riftwalk: Shift into a ghostly shade and re-emerge at target location, dealing Physical damage and applying a stack of Agony to enemies hit.Weaken Spirit: Spread fear into the soul of your target, applying Dread, reducing Piercing Resistance by 20%.Wither: Enfeeble the target, reducing Movement Speed by 25 and Accuracy by 20.Unholy Ritual: Morph your life essence into raw power, gaining Mordant, which increases Intelligence and AP regeneration at the cost of Constitution.Essence Bolt: Cast a volatile jolt of energy, dealing Physical damage to the target.Removes all stacks of Agony, dealing additional Piercing damage based on the number of stacks removed this way.
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